Flip the familiar
We take a recognizable game or story convention and ask what happens when both sides get agency.
Independent games from Toronto, Canada
We build playful systems around familiar ideas, then turn those ideas sideways. Our first release started as a weekend game jam and became a two-player fight over who gets to save whom.
Knight & Damsel
We made a two-player "uncooperative" game where the Knight and the Damsel race to rescue each other. Each player can throw blocks into the other side of the stage, slow the other player down and steal the glory.
Small team. Sharp idea.
We like games where the idea lives in what you do, not only in what the game tells you. Knight & Damsel began at TOJam 2013. We kept the competitive rescue at the center and built the full game around it.
We take a recognizable game or story convention and ask what happens when both sides get agency.
We put the concept into movement, timing, interference and player choice. The mechanic carries the point.
We grew Knight & Damsel with a loose Toronto team across code, art, animation, sound, UI and music.
From jam build to full release
We prototype Knight & Damsel during Toronto Games Jam, then decide to take the idea into production.
We announce the Toronto studio with Mathew Kumar, Andrew Carvalho and Colin Mancer as the initial core team.
We show the game through the indie circuit, including GDC, Gamercamp and IndieCade's eSports Showcase.
We bring Knight & Damsel to BitSummit as part of the Indie MEGABOOTH lineup.
We launch Knight & Damsel on PC and OUYA, with the soundtrack by Maggie McLean released alongside it.
We ship a post-launch update, and Mathew represents MK-ULTRA Games in the GDC Microtalks lineup.
Built in Toronto
Knight & Damsel grew from a small core into a wider group of collaborators. We worked across design, engineering, art, animation, sound and music.
Seen and supported
Design notes
We break down the systems behind Knight & Damsel and compare them with the production language of slot games and regulated gambling products.
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